![]() Learn to use Crush sparingly, or more importantly when not to use it (it's pretty good for finishing worms quickly). It's only really useful for finishing enemies off or when you have enough items to safely survive a few hits. The key to the Miner's offense is in learning to ignore his basic attack, Crush. He's a melee oriented defensive character who has two abilities that grant invulnerability, three that provide mobility and offense in one, one is a double jump and an infinite downward vertical ranged attack! To top it off, all of his attacks hit entire enemy groups, something that the Mercenary can't boast about. He's also the least intuitive to learn to play as, and as a result is often severely underrated by players. Rankings aren't necessarily indicative of exactly how much weaker one tier is compared to another, it's just meant to be a relative measure.Ībsolutely, the best character in the game, no exceptions. Note that when multiple characters are listed in the same tier they are considered to be about equal in terms of ability and are simply listed in alphabetical order. The ones that can actually safely escape these situations are also quite capable damage dealers, so they generally end up near the top of the list. Every class can do damage, but several classes lack the ability to dodge attacks or make themselves invulnerable, and when trying to crowd surf or escape being cornered, this ends up being a massive liability. Generally, the characters that fare the best in the game are the ones with the best agility or movement ability. Tier lists are a measure of how good characters are relative to one another when played by a skilled player, not a measure of what kind of learning curve each character has.Įven in cases where characters do get items that let them become gamebreakers (Commando getting enough Alien Heads to spam Full Metal Jacket), or playing with Artifacts like Glass or Command, this tier list should still generally hold true. Difficulty learning the character is not considered to be a factor in the tier ranking - Miner and Mercenary may be the hardest characters to get the hang of playing, but when played properly they're capable of surviving things that would kill other characters, like Overloading Magma Worms. Any class can become capable of steamrolling enemies by loading up on hundreds of items, but the real differences in classes are seen in games like multiplayer, where items are split amongst players and so you can't rely on getting exactly what you want. A large portion of the challenge in Risk of Rain is from being able to deal with games where you get suboptimal drops. This tier list is made with the assumption that characters have fairly minimal items or sub-optimal items. In this case, Risk of Rain has a massive amount of variation between characters who play, and skilled players will find that the lowest tier characters on this list are generally much more difficult to succeed with compared to the higher tier characters who boast much more effective abilities. There are many games where the difference between high tier and low tier characters are relatively few, and even the worst characters in the game are quite capable of doing well in the game. Also note that tier lists in games are meant to be a measure of relative strength when comparing one character to another. ![]() One of my favourite characters (and namesake) is Roo/Victy from Streets of Rage 3, who is by far the worst character in that game, so I do enjoy playing low tier characters in a number of games and encourage people to try out the low tier characters. ![]() Knowing which characters are generally low tier and high tier can aid with players selecting from a wide variety of characters they are unfamiliar with and assist in educating them on what to expect from playing a particular character. The lowest tier ones aren't unusable, and nobody should be discouraged from using them, it's just that lower tier characters are generally reserved for experts who know how to deal with their disadvantages. ![]() Tier lists basically exist to help players know which characters have the most powerful sets of abilities, and which are generally weaker and much more difficult to use. I've come up with what I feel is a pretty accurate representation of where characters stand in terms of relative usefulness to one another. I decided to write this after having played a whole lot of single player and multiplayer, up to and including silly challenges like unlocking everything solo in Monsoon without the use of artifacts (which would make unlocking some of them a lot easier, especially with the Command artifact). Risk of Rain - Character Tier List (Current as of Version 1.2.8.) ![]()
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